Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/Perception/PawnSensingComponent.h |
Include |
#include "Perception/PawnSensingComponent.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/Perception/PawnSensingComponent.cpp |
Chance of seeing other pawn decreases with increasing distance or angle in peripheral vision
true if the specified pawn Other is potentially visible (within peripheral vision, etc.) - still need to do LineOfSightTo() check to see if actually visible.
Parameter |
Description |
---|---|
bMaySkipChecks |
if true allows checks to be sometimes skipped if target is far away (used by periodic automatic visibility checks) |