UAISystem::RegisterBlackboardComponent

Registers a [UBlackboardComponent](API\Runtime\AIModule\BehaviorTree\UBlackboardComponent) instance with this blackboard data asset.

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/AISystem.h

Include

#include "AISystem.h"

Source

/Engine/Source/Runtime/AIModule/Private/AISystem.cpp

Syntax

void RegisterBlackboardComponent
(
    class UBlackboardData & BlackboardAsset,
    class UBlackboardComponent & BlackboardComp
)

Remarks

Registers a UBlackboardComponent instance with this blackboard data asset. This will also register the component for each parent UBlackboardData asset. This should be called after the component has been initialized (i.e. InitializeComponent). The user is responsible for calling UnregisterBlackboardComponent (i.e. UninitializeComponent).

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