int32_t AllocatedPlanesNum
Information of the allocated buffer planes, if applicable (depending on frame buffer type to allocate). Supports at most 4 planes (R,G,B,A). Usually 2 (Y, UV) or 3 (Y,U,V or R,G,B).
int32_t AllocatedPlanesNum
Information of the allocated buffer planes, if applicable (depending on frame buffer type to allocate). Supports at most 4 planes (R,G,B,A). Usually 2 (Y, UV) or 3 (Y,U,V or R,G,B).