FVideoEncoderInput::CreateForD3D11

Create input for an encoder that encodes a D3D11 texture

Windows
MacOS
Linux

References

Module

AVEncoder

Header

/Engine/Source/Runtime/AVEncoder/Public/VideoEncoderInput.h

Include

#include "VideoEncoderInput.h"

Source

/Engine/Source/Runtime/AVEncoder/Private/VideoEncoderInput.cpp

Syntax

static TSharedPtr< FVideoEncoderInput > CreateForD3D11
(
    void * InApplicationD3D11Device,
    uint32 InWidth,
    uint32 InHeight,
    bool isResizable
)

Remarks

Create input for an encoder that encodes a D3D11 texture

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