IAnalyticsProvider::RecordItemPurchase

Record an in-game purchase of a an item.

Windows
MacOS
Linux

References

Module

Analytics

Header

/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h

Include

#include "Interfaces/IAnalyticsProvider.h"

Syntax

virtual void RecordItemPurchase
(
    const FString & ItemId,
    int ItemQuantity,
    const TArray< FAnalyticsEventAttribute > & EventAttrs
)

Remarks

Record an in-game purchase of a an item.

that not all providers support item purchase events. In this case this method is equivalent to sending a regular event with name "Item Purchase".

Parameters

Parameter

Description

ItemId

the ID of the item, should be registered with the provider first.

ItemQuantity

the number of Items purchased.

EventAttrs

a list of key/value pairs to assign to this event

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss