| IModuleInterface
|
Module |
|
Header |
/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Public/AnalyticsVisualEditing.h |
Include |
#include "AnalyticsVisualEditing.h" |
class FAnalyticsVisualEditingModule : public IModuleInterface
This module holds the base UObject class that allows visual editing of configuration settings in the Unreal Editor. This is needed because the settings need to be usable outside of the UObject framework so these objects wrap those settings for editor display purposes and write the non-UObject config property information out