UAnalyticsSettings

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

AnalyticsVisualEditing

Header

/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Classes/AnalyticsSettings.h

Include

#include "AnalyticsSettings.h"

Syntax

class UAnalyticsSettings : public UAnalyticsSettingsBase

Variables

Name Description

Public variable

FString

 

DebugProviderName

The name of the plugin containing your desired analytics provider

Public variable

FString

 

DevelopmentProviderName

The name of the plugin containing your desired analytics provider

Public variable

FString

 

ReleaseProviderName

The name of the plugin containing your desired analytics provider

Public variable

FString

 

TestProviderName

The name of the plugin containing your desired analytics provider

Constructors

Name Description

Public function

UAnalyticsSettings

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UAnalyticsSettingsBase

Name Description

Protected function Virtual

void

 

ReadConfigSettings()

Provides a mechanism to read the section based information into this UObject's properties

Protected function Virtual

void

 

WriteConfigSettings()

Provides a mechanism to save this object's properties to the section based ini values

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss