FAnimNode_BlendListByBool

This node is effectively a 'branch', picking one of two input poses based on an input Boolean value.

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Inheritance Hierarchy

FAnimNode_Base

FAnimNode_BlendListBase

FAnimNode_BlendListByBool

References

Module

AnimGraphRuntime

Header

/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendListByBool.h

Include

#include "AnimNodes/AnimNode_BlendListByBool.h"

Syntax

struct FAnimNode_BlendListByBool : public FAnimNode_BlendListBase

Remarks

This node is effectively a 'branch', picking one of two input poses based on an input Boolean value.

Variables

Name Description

Public variable

bool

 

bActiveValue

Which input should be connected to the output?

Constructors

Name Description

Public function

FAnimNode_BlendListByBool()

Overridden from FAnimNode_BlendListBase

Name Description

Protected function Virtual

int32

 

GetActiveChildIndex()

Protected function Virtual

FString

 

GetNodeName

(
    FNodeDebugData& DebugData
)

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