| FAnimNode_Base
|
Module |
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Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendSpaceEvaluator.h |
Include |
#include "AnimNodes/AnimNode_BlendSpaceEvaluator.h" |
struct FAnimNode_BlendSpaceEvaluator : public FAnimNode_BlendSpacePlayer
Evaluates a point in a blendspace, using a specific time input rather than advancing time internally. Typically the playback position of the animation for this node will represent something other than time, like jump height. This node will not trigger any notifies present in the associated sequence.
Name | Description | ||
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float |
NormalizedTime |
Normalized time between [0,1]. |
Name | Description | |
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FAnimNode_BlendSpaceEvaluator() |
Name | Description | ||
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UpdateAssetPlayer ( |
Update method for the asset player, to be implemented by derived classes |
Name | Description | ||
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GatherDebugData ( |
Called to gather on-screen debug data. This is called on the game thread. |