FAnimNode_RefPose

RefPose pose nodes - ref pose or additive RefPose pose.

Windows
MacOS
Linux

Inheritance Hierarchy

FAnimNode_Base

FAnimNode_RefPose

References

Module

AnimGraphRuntime

Header

/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RefPose.h

Include

#include "AnimNodes/AnimNode_RefPose.h"

Syntax

struct FAnimNode_RefPose : public FAnimNode_Base

Remarks

RefPose pose nodes - ref pose or additive RefPose pose.

Variables

Name Description

Public variable

TEnumAsByte< ER...

 

RefPoseType

Constructors

Name Description

Public function

FAnimNode_RefPose()

Overridden from FAnimNode_Base

Name Description

Public function Virtual

void

 

Evaluate_AnyThread

(
    FPoseContext& Output
)

Called to evaluate local-space bones transforms according to the weights set up in Update().

Public function Virtual

void

 

GatherDebugData

(
    FNodeDebugData& DebugData
)

Called to gather on-screen debug data. This is called on the game thread.

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