Module |
|
Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseDriver.h |
Include |
#include "AnimNodes/AnimNode_PoseDriver.h" |
struct FPoseDriverTarget
Information about each target in the PoseDriver
Name | Description | ||
---|---|---|---|
|
bApplyCustomCurve |
If we should apply a custom curve mapping to how this target activates |
|
|
bIsHidden |
If we should hide this pose from the UI |
|
|
BoneTransforms |
Translation of this target |
|
|
CustomCurve |
Custom curve mapping to apply if bApplyCustomCurve is true |
|
|
DistanceMethod |
Override for the distance method to use for each target |
|
|
DrivenName |
Name of item to drive - depends on DriveOutput setting. |
|
|
DrivenUID |
Cached curve UID, if DriveOutput is set to DriveCurves |
|
|
FunctionType |
Override for the function method to use for each target |
|
|
PoseCurveIndex |
Pose buffer index |
|
|
TargetRotation |
Rotation of this target |
|
|
float |
TargetScale |
Scale applied to this target's function - a larger value will activate this target sooner |
Name | Description | |
---|---|---|
|
FPoseDriverTarget() |