Module |
|
Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_LookAt.h |
Include |
#include "BoneControllers/AnimNode_LookAt.h" |
Source |
/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_LookAt.cpp |
FAnimNode_LookAt()
In the future, it would be nice to have more options, -i.e. lag, interpolation speed