Module |
|
Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_SplineIK.h |
Include |
#include "BoneControllers/AnimNode_SplineIK.h" |
Source |
/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_SplineIK.cpp |
FTransform GetTransformedSplinePoint
(
int32 TransformIndex
) const
Get transformed spline point (in component space) for the spline