FIKChain

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MacOS
Linux

References

Module

AnimGraphRuntime

Header

/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_LegIK.h

Include

#include "BoneControllers/AnimNode_LegIK.h"

Syntax

struct FIKChain

Variables

Name Description

Public variable

TArray< FIKChai...

 

Links

Public variable

float

 

MinRotationAngleRadians

Constructors

Name Description

Public function

FIKChain()

Functions

Name Description

Public function Const

float

 

GetMaximumReach()

Public function

void

 

InitializeFromLegData

(
    FAnimLegIKData& InLegData,
    FAnimInstanceProxy* InAnimInst...
)

Public function

void

 

ReachTarget

(
    const FVector& InTargetLocation,
    float InReachPrecision,
    int32 InMaxIterations
)

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