Name |
Description |
|
---|---|---|
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FAnimationCustomVersion |
Custom serialization version for assets/classes in the AnimGraphRuntime and AnimGraph modules. |
|
FAnimCustomInstanceHelper |
|
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FAnimSequencerInstanceProxy |
Proxy override for this UAnimInstance-derived class |
|
FOnMontagePlayDelegate |
Copyright Epic Games, Inc. All Rights Reserved. |
|
FPositionHistory |
An easing type defining how to ease float values. |
|
FRootMotionOverride |
Optional Override To Specify RootMotion |
|
FRotationRetargetingInfo |
The FRotationRetargetingInfo is used to provide all of the settings required to perform rotational retargeting on a single transform. |
|
FSequencerPlayerAnimSequence |
Player type that evaluates a sequence-specified UAnimSequence |
|
FSequencerPlayerBase |
Base class for all 'players' that can attach to and be blended into a sequencer instance's output |
|
ISequencerAnimationSupport |
|
|
UAnimSequencerInstance |
|
|
UKismetAnimationLibrary |
A library of the most common animation blueprint functions. |
|
UPlayMontageCallbackProxy |
|
|
USequencerAnimationSupport |
Name |
Description |
|
---|---|---|
|
EEasingFuncType |
An easing type defining how to ease float values. |
|
ERotationComponent |
A rotational component. This is used for retargeting, for example. |
Name | Description | ||
---|---|---|---|
|
CommonAnimationLibrary::RetargetSingleLocation ( |
This function performs retargeting of translation using an easing function. |
|
|
CommonAnimationLibrary::RetargetSingleRotation ( |
This function performs retargeting of rotation using an easing function. |
|
|
float |
CommonAnimationLibrary::ScalarEasing ( |
This function perform easing on a float value using a variety of easing types. |