Module |
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Header |
/Engine/Source/Runtime/AnimationCore/Public/CCDIK.h |
Include |
#include "CCDIK.h" |
struct FCCDIKChainLink
Transient structure for CCDIK node evaluation
Name | Description | ||
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ChildZeroLengthTransformIndices |
Child bones which are overlapping this bone. |
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float |
CurrentAngleDelta |
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LocalTransform |
Transform of bone in local space. This is mutable as their component space changes or parents |
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Transform |
Transform of bone in component space. |
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TransformIndex |
Transform Index that this control will output |
Name | Description | |
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FCCDIKChainLink() |
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FCCDIKChainLink ( |