Module |
|
Header |
/Engine/Source/Runtime/AnimationCore/Public/Constraint.h |
Include |
#include "Constraint.h" |
Source |
/Engine/Source/Runtime/AnimationCore/Private/Constraint.cpp |
void SaveInverseOffset
(
const FTransform & Source,
const FTransform & Target,
const FConstraintDescription & Operator
)
Save the Inverse offset