Identity

The identity transformation (Rotation = FRotator::ZeroRotator, Translation = FVector::ZeroVector, Scale = (1,1,1)).

Windows
MacOS
Linux

References

Module

AnimationCore

Header

/Engine/Source/Runtime/AnimationCore/Public/EulerTransform.h

Include

#include "EulerTransform.h"

Syntax

static const FEulerTransform Identity;

Remarks

The identity transformation (Rotation = FRotator::ZeroRotator, Translation = FVector::ZeroVector, Scale = (1,1,1)).

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