Name |
Description |
|
---|---|---|
|
FAimConstraintDescription |
A description of how to apply aim constraint |
|
FAxis |
Axis to represent direction |
|
FBoneIndexBase |
|
|
FBoneIndexWithOperators |
|
|
FCCDIKChainLink |
Transient structure for CCDIK node evaluation |
|
FCompactPoseBoneIndex |
|
|
FConstraintData |
Constraint Data that is contained in Node Datat You can have as many of these per node |
|
FConstraintDescription |
A description of how to apply a simple transform constraint |
|
FConstraintDescriptionEx |
A description of how to apply a simple transform constraint |
|
FConstraintDescriptor |
Constraint data container. |
|
FConstraintOffset |
This is the offset for constraint |
|
FEulerTransform |
|
|
FFABRIKChainLink |
Controller which implements the FABRIK IK approximation algorithm - see http://andreasaristidou.com/publications/FABRIK.pdf for detailsTransient structure for FABRIK node evaluation Transient structure for FABRIK node evaluation |
|
FFilterOptionPerAxis |
Filter Option Per Axis This is used to filter per axis for constraint options |
|
FMeshPoseBoneIndex |
|
|
FNodeChain |
A chain of nodes in a hierarchy |
|
FNodeHierarchyData |
Hierarchy of nodes |
|
FNodeHierarchyWithUserData |
|
|
FNodeObject |
A node in a named hierarchy |
|
FSkeletonPoseBoneIndex |
|
|
FTransformConstraint |
|
|
FTransformConstraintDescription |
A description of how to apply a simple transform constraint |
|
FTransformFilter |
A filter for a whole transform |
|
FTransformNoScale |
|
|
UAnimationDataSourceRegistry |
Name |
Description |
---|---|
FBoneIndexType |
|
FFindParamAtFirstSphereIntersection |
Finds a spline parameter (alpha) at the intersection of a spline and a sphere. |
FFloatMapping |
Outputs a float given a float input |
FGetGlobalTransform |
Name |
Description |
|
---|---|---|
|
EConstraintType |
New changes of constraints |
|
ETransformConstraintType |
Transform Constraint Types |
Name | Description | ||
---|---|---|---|
|
GetIntFromComp ( |
||
|
GetIntFromComp ( |