IAccessibleWidget::GetWidgetName

The name of the widget to report to the platform layer.

Windows
MacOS
Linux

References

Module

ApplicationCore

Header

/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/Accessibility/GenericAccessibleInterfaces.h

Include

#include "GenericPlatform/Accessibility/GenericAccessibleInterfaces.h"

Syntax

FString GetWidgetName() const

Remarks

The name of the widget to report to the platform layer. For screen readers, this is often the text that will be spoken.

Returns

Ideally, a human-readable name that represents what the widget does.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss