| FGenericApplicationMessageHandler::OnControllerButtonPressed()
|
Module |
|
Header |
/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplicationMessageHandler.h |
Include |
#include "GenericPlatform/GenericApplicationMessageHandler.h" |
virtual bool OnControllerButtonPressed
(
FGamepadKeyNames::Type KeyName,
int32 ControllerId,
bool IsRepeat
)