Module |
|
Header |
/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformApplicationMisc.h |
Include |
#include "GenericPlatform/GenericPlatformApplicationMisc.h" |
static UTexture2D * GetGamepadButtonGlyph
(
const FGamepadKeyNames::Type & ButtonKey,
uint32 ControllerIndex
)
Returns a texture of the glyph representing the specified button on the specified controller, or nullptr if not supported.