FGenericPlatformApplicationMisc::GetGamepadButtonGlyph

Returns a texture of the glyph representing the specified button on the specified controller, or nullptr if not supported.

Windows
MacOS
Linux

References

Module

ApplicationCore

Header

/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformApplicationMisc.h

Include

#include "GenericPlatform/GenericPlatformApplicationMisc.h"

Syntax

static UTexture2D * GetGamepadButtonGlyph
(
    const FGamepadKeyNames::Type & ButtonKey,
    uint32 ControllerIndex
)

Remarks

Returns a texture of the glyph representing the specified button on the specified controller, or nullptr if not supported.

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