| IInputInterface
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Module |
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Header |
/Engine/Source/Runtime/ApplicationCore/Public/HoloLens/HoloLensInputInterface.h |
Include |
#include "HoloLens/HoloLensInputInterface.h" |
class FHoloLensInputInterface : public IInputInterface
Interface class for input devices.
No constructors are accessible with public or protected access.
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~FHoloLensInputInterface() |
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TSharedRef< ... |
Create ( |
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Windows::Gam... |
GetGamepadForControllerId ( |
Platform-specific backdoor to get the FPlatformUserId from an XboxUserId Platform-specific code can call this function to get the Controller^ associated with a ControllerIndex, if any. |
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int |
GetUserIdForController ( |
Platform-specific code can call this function to get the Gamepad^ associated with a UserId, if any. |
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SendControllerEvents() |
Poll for controller state and send events if needed. |
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SetMessageHandler ( |
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Tick ( |
Tick the interface (i.e check for new controllers) |
Name | Description | ||
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ResetLightColor ( |
Resets the light color for the given controller. Ignored if controller does not support a color. |
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SetForceFeedbackChannelValue ( |
Sets the strength/speed of the given channel for the given controller id. |
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SetForceFeedbackChannelValues ( |
Sets the strength/speed of all the channels for the given controller id. |
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SetLightColor |
Ignored if controller does not support a color. |