FLuminPlatformApplicationMisc

Windows
MacOS
Linux

Inheritance Hierarchy

FAndroidApplicationMisc

FLuminPlatformApplicationMisc

References

Module

ApplicationCore

Header

/Engine/Source/Runtime/ApplicationCore/Public/Lumin/LuminPlatformApplicationMisc.h

Include

#include "Lumin/LuminPlatformApplicationMisc.h"

Syntax

struct FLuminPlatformApplicationMisc : public FAndroidApplicationMisc

Functions

Name Description

Public function Static

GenericAppli...

 

CreateApplication()

Public function Static

bool

 

RequiresVirtualKeyboard()

Static void LoadPreInitModules(); static class FOutputDeviceError* GetErrorOutputDevice(); static class GenericApplication* CreateApplication(); static void RequestMinimize(); static bool ControlScreensaver(EScreenSaverAction Action); static void ResetGamepadAssignments(); static void ResetGamepadAssignmentToController(int32 ControllerId); static bool IsControllerAssignedToGamepad(int32 ControllerId); static void ClipboardCopy(const TCHAR* Str); static void ClipboardPaste(class FString& Dest); static EScreenPhysicalAccuracy ComputePhysicalScreenDensity(int32& OutScreenDensity);

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss