FAssetRegistryDependencyOptions

Windows
MacOS
Linux

References

Module

AssetRegistry

Header

/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h

Include

#include "AssetRegistry/IAssetRegistry.h"

Syntax

struct FAssetRegistryDependencyOptions

Variables

Name Description

Public variable

bool

 

bIncludeHardManagementReferences

Reference that says one object directly manages another object, set when Primary Assets manage things explicitly

Public variable

bool

 

bIncludeHardPackageReferences

Dependencies which are required for correct usage of the source asset, and must be loaded at the same time

Public variable

bool

 

bIncludeSearchableNames

References to specific SearchableNames inside a package

Public variable

bool

 

bIncludeSoftManagementReferences

Indirect management references, these are set through recursion for Primary Assets that manage packages or other primary assets

Public variable

bool

 

bIncludeSoftPackageReferences

Dependencies which don't need to be loaded for the object to be used (i.e. soft object paths)

Functions

Deprecated Functions

Name Description

Public function Const

EAssetRegist...

 

GetAsFlags()

Implementation detail that is no longer needed by the AssetRegistry; contact Epic if you need it on your project

Public function

void

 

SetFromFlags

(
    const EAssetRegistryDependencyType:...
)

Implementation detail that is no longer needed by the AssetRegistry; contact Epic if you need it on your project

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