IAssetRegistry::AssetCreated

Informs the asset registry that an in-memory asset has been created

Windows
MacOS
Linux

References

Module

AssetRegistry

Header

/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h

Include

#include "AssetRegistry/IAssetRegistry.h"

Syntax

void AssetCreated
(
    UObject * NewAsset
)

Remarks

Informs the asset registry that an in-memory asset has been created

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