Module |
|
Header |
/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h |
Include |
#include "AssetRegistry/IAssetRegistry.h" |
bool GetAssetsByPackageName
(
FName PackageName,
TArray< FAssetData > & OutAssetData,
bool bIncludeOnlyOnDiskAssets
) const
Gets asset data for the assets in the package with the specified package name
Parameter |
Description |
---|---|
PackageName |
the package name for the requested assets (eg, /Game/MyFolder/MyAsset) |
OutAssetData |
the list of assets in this path |