IAssetRegistry::GetAssetsByPath

Gets asset data for all assets in the supplied folder path

Windows
MacOS
Linux

References

Module

AssetRegistry

Header

/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h

Include

#include "AssetRegistry/IAssetRegistry.h"

Syntax

bool GetAssetsByPath
(
    FName PackagePath,
    TArray< FAssetData > & OutAssetData,
    bool bRecursive,
    bool bIncludeOnlyOnDiskAssets
) const

Remarks

Gets asset data for all assets in the supplied folder path

Parameters

Parameter

Description

PackagePath

the path to query asset data in (eg, /Game/MyFolder)

OutAssetData

the list of assets in this path

bRecursive

if true, all supplied paths will be searched recursively

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