IAssetRegistry::ScanPathsSynchronous

Scan the supplied paths recursively right now and populate the asset registry.

Windows
MacOS
Linux

References

Module

AssetRegistry

Header

/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h

Include

#include "AssetRegistry/IAssetRegistry.h"

Syntax

void ScanPathsSynchronous
(
    const TArray< FString > & InPaths,
    bool bForceRescan
)

Remarks

Scan the supplied paths recursively right now and populate the asset registry. If bForceRescan is true, the paths will be scanned again, even if they were previously scanned

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