Module |
|
Header |
/Engine/Source/Runtime/AudioExtensions/Public/IAudioModulation.h |
Include |
#include "IAudioModulation.h" |
Source |
/Engine/Source/Runtime/AudioExtensions/Private/IAudioModulation.cpp |
FModulatorHandle
(
IAudioModulation & InModulation,
const USoundModulatorBase * InModulatorBase,
FName InParameterName
)