Module |
|
Header |
/Engine/Source/Runtime/AudioExtensions/Public/IAudioEndpoint.h |
Include |
#include "IAudioEndpoint.h" |
Source |
/Engine/Source/Runtime/AudioExtensions/Private/IAudioEndpoint.cpp |
void DisconnectAllInputs()
Thread safe function to disconnect everything from this endpoint. Anything that owns an Audio::FPatchInput will be notified and will have to call PatchNewInput() again to reconnect.