Module |
|
Header |
/Engine/Source/Runtime/AudioExtensions/Public/IAudioExtensionPlugin.h |
Include |
#include "IAudioExtensionPlugin.h" |
virtual void OnListenerInitialize
(
FAudioDevice * AudioDevice,
UWorld * ListenerWorld
)
This function is called when a game world initializes a listener with an audio device this IAudioPluginListener is registered to. Please
that it is possible to miss this event if you register this IAudioPluginListener after the listener is initialized.