Module |
|
Header |
/Engine/Source/Runtime/AudioExtensions/Public/IAudioExtensionPlugin.h |
Include |
#include "IAudioExtensionPlugin.h" |
virtual void OnTick
(
UWorld * InWorld,
const int32 ViewportIndex,
const FTransform & ListenerTransform,
const float InDeltaSeconds
)
This is overridable for any actions a plugin manager may need to do on the game thread.