Module |
|
Header |
/Engine/Source/Runtime/AudioExtensions/Public/ISoundfieldEndpoint.h |
Include |
#include "ISoundfieldEndpoint.h" |
Source |
/Engine/Source/Runtime/AudioExtensions/Private/ISoundfieldEndpoint.cpp |
void ProcessAudioIfNecessary()
If this endpoint hasn't created it's own async callback thread but still requires an explicit callback, this should be called.