ISoundfieldEndpoint::ProcessAudioIfNecessary

If this endpoint hasn't created it's own async callback thread but still requires an explicit callback, this should be called.

Windows
MacOS
Linux

References

Module

AudioExtensions

Header

/Engine/Source/Runtime/AudioExtensions/Public/ISoundfieldEndpoint.h

Include

#include "ISoundfieldEndpoint.h"

Source

/Engine/Source/Runtime/AudioExtensions/Private/ISoundfieldEndpoint.cpp

Syntax

void ProcessAudioIfNecessary()

Remarks

If this endpoint hasn't created it's own async callback thread but still requires an explicit callback, this should be called.

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