Module |
|
Header |
/Engine/Source/Runtime/AudioExtensions/Public/ISoundfieldEndpoint.h |
Include |
#include "ISoundfieldEndpoint.h" |
Source |
/Engine/Source/Runtime/AudioExtensions/Private/ISoundfieldEndpoint.cpp |
void StartRunningCallback()
If EndpointRequiresCallback() returns true, this will be used to spawn an async thread and begin calling OnAudioCallback.