ISoundfieldEndpoint::StartRunningCallback

If [EndpointRequiresCallback()](API\Runtime\AudioExtensions\ISoundfieldEndpoint\EndpointRequiresCallback) returns true, this will be used to spawn an async thread and begin calling OnAudioCallback.

Windows
MacOS
Linux

References

Module

AudioExtensions

Header

/Engine/Source/Runtime/AudioExtensions/Public/ISoundfieldEndpoint.h

Include

#include "ISoundfieldEndpoint.h"

Source

/Engine/Source/Runtime/AudioExtensions/Private/ISoundfieldEndpoint.cpp

Syntax

void StartRunningCallback()

Remarks

If EndpointRequiresCallback() returns true, this will be used to spawn an async thread and begin calling OnAudioCallback.

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