USynthComponent::IsPlaying

Returns true if this component is currently playing.

Windows
MacOS
Linux

References

Module

AudioMixer

Header

/Engine/Source/Runtime/AudioMixer/Public/Components/SynthComponent.h

Include

#include "Components/SynthComponent.h"

Source

/Engine/Source/Runtime/AudioMixer/Private/Components/SynthComponent.cpp

Syntax

bool IsPlaying() const

Remarks

Returns true if this component is currently playing.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss