USynthComponent::OnGeneratePCMAudio

Called by procedural sound wave Returns the number of samples actually generated

Windows
MacOS
Linux

References

Module

AudioMixer

Header

/Engine/Source/Runtime/AudioMixer/Public/Components/SynthComponent.h

Include

#include "Components/SynthComponent.h"

Source

/Engine/Source/Runtime/AudioMixer/Private/Components/SynthComponent.cpp

Syntax

int32 OnGeneratePCMAudio
(
    float * GeneratedPCMData,
    int32 NumSamples
)

Remarks

Called by procedural sound wave Returns the number of samples actually generated

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