FDecodingSoundSource::GetAudioBuffer

Get audio buffer.

Windows
MacOS
Linux

References

Module

AudioMixer

Header

/Engine/Source/Runtime/AudioMixer/Public/SoundWaveDecoder.h

Include

#include "SoundWaveDecoder.h"

Source

/Engine/Source/Runtime/AudioMixer/Private/SoundWaveDecoder.cpp

Syntax

bool GetAudioBuffer
(
    const int32 InNumFrames,
    const int32 InNumChannels,
    AlignedFloatBuffer & OutAudioBuffer
)

Remarks

Get audio buffer.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss