FMixerSubmix::GetMagnitudeForFrequencies

Gets the most recent magnitude values for each corresponding value in InFrequencies (in Hz).

Windows
MacOS
Linux

References

Module

AudioMixer

Header

/Engine/Source/Runtime/AudioMixer/Public/AudioMixerSubmix.h

Include

#include "AudioMixerSubmix.h"

Source

/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSubmix.cpp

Syntax

void GetMagnitudeForFrequencies
(
    const TArray< float > & InFrequencies,
    TArray< float > & OutMagnitudes
)

Remarks

Gets the most recent magnitude values for each corresponding value in InFrequencies (in Hz). This requires StartSpectrumAnalysis to be called first.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss