Module |
|
Header |
/Engine/Source/Runtime/AudioMixer/Public/AudioMixerSubmix.h |
Include |
#include "AudioMixerSubmix.h" |
Source |
/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSubmix.cpp |
void MixInChildSubmix
(
FChildSubmixInfo & Child,
ISoundfieldAudioPacket & PacketToSumTo
)
Calls ProcessAudio on the child submix, performs all neccessary conversions and mixes in it's resulting audio.