Module |
|
Header |
/Engine/Source/Runtime/AudioMixer/Public/AudioMixerSubmix.h |
Include |
#include "AudioMixerSubmix.h" |
Source |
/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSubmix.cpp |
void MixInSource
(
const ISoundfieldAudioPacket & InAudio,
const ISoundfieldEncodingSettingsProxy & InSettings,
ISoundfieldAudioPacket & PacketToSumTo
)
Encode a source and sum it into the mixed soundfield.