FMixerSubmix::ProcessAudioAndSendToEndpoint

This should be called if this submix doesn't send it's audio to a parent submix, but rather an external endpoint.

Windows
MacOS
Linux

References

Module

AudioMixer

Header

/Engine/Source/Runtime/AudioMixer/Public/AudioMixerSubmix.h

Include

#include "AudioMixerSubmix.h"

Source

/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSubmix.cpp

Syntax

void ProcessAudioAndSendToEndpoint()

Remarks

This should be called if this submix doesn't send it's audio to a parent submix, but rather an external endpoint.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss