FQuartzClockManager::ResumeClock

Start the given clock safe to call from AudioThread (uses Audio Render Thread command)

Windows
MacOS
Linux

References

Module

AudioMixer

Header

/Engine/Source/Runtime/AudioMixer/Public/Quartz/AudioMixerClockManager.h

Include

#include "Quartz/AudioMixerClockManager.h"

Source

/Engine/Source/Runtime/AudioMixer/Private/Quartz/AudioMixerClockManager.cpp

Syntax

void ResumeClock
(
    const FName & InName,
    int32 NumFramesToDelayStart
)

Remarks

Start the given clock safe to call from AudioThread (uses Audio Render Thread command)

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