Module |
|
Header |
/Engine/Source/Runtime/AudioMixer/Public/Quartz/AudioMixerClockHandle.h |
Include |
#include "Quartz/AudioMixerClockHandle.h" |
Source |
/Engine/Source/Runtime/AudioMixer/Private/Quartz/AudioMixerClockHandle.cpp |
void StartOtherClock
(
const UObject * WorldContextObject,
FName OtherClockName,
FQuartzQuantizationBoundary InQuantizationBoundary,
const FOnQuartzCommandEventBP & InDelegate
)
"other" clock manipulation