Module |
|
Header |
/Engine/Source/Runtime/AudioMixer/Public/Quartz/QuartzSubsystem.h |
Include |
#include "Quartz/QuartzSubsystem.h" |
Source |
/Engine/Source/Runtime/AudioMixer/Private/Quartz/QuartzSubsystem.cpp |
float GetAudioRenderThreadToGameThreadMaxLatency()