ESubmixEffectDynamicsKeySource

Windows
MacOS
Linux

References

Module

AudioMixer

Header

/Engine/Source/Runtime/AudioMixer/Classes/SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h

Include

#include "SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h"

Syntax

enum ESubmixEffectDynamicsKeySource
{
    Default     = 0,
    AudioBus,
    Submix,
    Count,
}

Values

Name

Description

Default

Defaults to use local submix (input) as key.

AudioBus

Uses audio bus as key.

Submix

Uses external submix as key.

Count

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss