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Header |
/Engine/Source/Runtime/AudioMixer/Classes/SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
Include |
#include "SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h" |
class USubmixEffectDynamicsProcessorPreset : public USoundEffectSubmixPreset
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Settings |
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SettingsCopy |
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SettingsCritSect |
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FSubmixEffec... |
GetSettings() |
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ResetKey() |
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SetAudioBus ( |
Sets the source key input as the provided AudioBus' output. |
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SetExternalSubmix ( |
Sets the source key input as the provided Submix's output. |
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SetSettings ( |
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UpdateSettings ( |
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UpdateSettings ( |
Name | Description | ||
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CanFilter() |
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FSoundEffect... |
CreateNewEffect() |
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USoundEffect... |
CreateNewPreset ( |
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GetAssetActionName() |
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UClass * |
GetSupportedClass() |
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HasAssetActions() |
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Init() |
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OnInit() |
Name | Description | ||
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PostEditChangeChainProperty ( |
This alternate version of PostEditChange is called when properties inside structs are modified. |
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Serialize ( |
Handles reading, writing, and reference collecting using FArchive. |