UAudioMixerBlueprintLibrary::SetSubmixEffectChainOverride

Sets a submix effect chain override on the given submix.

Windows
MacOS
Linux

References

Module

AudioMixer

Header

/Engine/Source/Runtime/AudioMixer/Public/AudioMixerBlueprintLibrary.h

Include

#include "AudioMixerBlueprintLibrary.h"

Source

/Engine/Source/Runtime/AudioMixer/Private/AudioMixerBlueprintLibrary.cpp

Syntax

static void SetSubmixEffectChainOverride
(
    const UObject * WorldContextObject,
    USoundSubmix * SoundSubmix,
    TArray< USoundEffectSubmixPreset * > SubmixEffectPresetChain,
    float FadeTimeSec
)

Remarks

Sets a submix effect chain override on the given submix. The effect chain will cross fade from the base effect chain or current override to the new override.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss