Module |
|
Header |
/Engine/Source/Runtime/AugmentedReality/Public/ARActor.h |
Include |
#include "ARActor.h" |
Source |
/Engine/Source/Runtime/AugmentedReality/Private/ARActor.cpp |
UARComponent * AddARComponent
(
TSubclassOf< UARComponent > InComponentClass,
const FGuid & NativeID
)