AAROriginActor

Simple actor that is spawned at the origin for AR systems that want to hang components on an actor Spawned as a custom class for easier [TObjectIterator](API\Runtime\CoreUObject\UObject\TObjectIterator) use

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

AugmentedReality

Header

/Engine/Source/Runtime/AugmentedReality/Public/AROriginActor.h

Include

#include "AROriginActor.h"

Syntax

class AAROriginActor : public AActor

Remarks

Simple actor that is spawned at the origin for AR systems that want to hang components on an actor Spawned as a custom class for easier TObjectIterator use

Constructors

Name Description

Public function

AAROriginActor

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Static

AAROriginAct...

 

GetOriginActor()

Used by the AR system to get the origin actor for the current world

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss